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Marvel's Avengers - Global Presence

Environments I worked on with the team at Crystal Dynamics for Global Presence level and Mayhem over Manhattan. I was responsible for set dressing some street sections and back alleyways and asset optimization.

Mayhem over Manhattan I was responsible for modeling parts of the crane on doing a texture pass on the large container crane.

First 3 images captured using photo-mode from retail version of the game.


Mayhem over Manhattan, modeled asset, optimization and texture pass on the crane.

Mayhem over Manhattan, modeled asset, optimization and texture pass on the crane.


Mayhem over Manhattan, modeled crane and texture pass over the whole asset.

Mayhem over Manhattan, modeled crane and texture pass over the whole asset.