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Call of Duty: Vanguard - El Alamein

I worked on Call of Duty Vanguard as an Environment artist on the Battle of El Alamein level. I was responsible for some world building, Art polish in certain areas and collision optimization.

Not for download or distribution without prior written approval from Activision.

Worked on the collision optimization of these areas in the level.

Worked on the collision optimization of these areas in the level.

Collision optimization of these areas in the level.

Collision optimization of these areas in the level.

Collision optimization of these areas in the level.

Collision optimization of these areas in the level.