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Mohamed Abdel Baki
Mohamed Abdel Baki
Environment/Hard Surface Artist
Davis, United States

Summary

Experienced environment artist with 5 years in AAA games specializing in photo-realistic game worlds. Known for delivering high-quality modeling and design, with a focus on efficient optimization and fostering strong collaboration to create immersive and engaging experiences. Strong design sense and art foundation from a previous background in concept art.

Skills

Concept ArtConcept DesignHard Surface ModelingTexturingGame DevelopmentVehicle ModelingPBR TexturingMaterial creationmaterial creation3D ModelingDigital Sculpting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Photoshop
Photoshop
SpeedTree
SpeedTree
World Machine
World Machine
Substance 3D Sampler
Substance 3D Sampler
RealityScan
RealityScan

Productions

    • Video Game
      Call of Duty: Black Ops 6
    • Year
      2024
    • Role
      Environment Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Modern Warfare III
    • Year
      2023
    • Role
      Environment Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Modern Warfare 2
    • Year
      2022
    • Role
      Environment Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Vanguard
    • Year
      2021
    • Role
      Environment Artist
    • Company
      High Moon Studios
    • Video Game
      Marvel's Avengers
    • Year
      2020
    • Role
      Environment Artist
    • Company
      Crystal Dynamics

Experience

  • Environment Artist at High Moon Studios
    Carlsbad
    June 2021 - November 2024

    Worked on Call of Duty: Vanguard story campaign as an Associate Environment Artist.

  • Environment Artist at Crystal Dynamics
    Redwood City, United States of America
    July 2019 - April 2021

    Working on the upcoming Marvel's Avengers game.